1989 Fujitsu FM Towns Computer

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VALUE / PRICE HISTORY
Average Price
$435.00
Highest Price
$988.99
| Date | Price | Condition | Type | Title |
|---|---|---|---|---|
| 2025-08-06 | $18 | Unknown | Buy | Fujitsu FM-77 FM-7 Computer Floppy Disk Demo Basic Games 3.5 Diskette F-Basic |
| 2025-08-06 | $440 | Unknown | Buy | BOXED Fujitsu FM-NEW7 w/ Manuals Vintage Japanese Computer Set Untested As-Is |
| 2025-08-03 | $320 | Unknown | Buy | Fujitsu FM-TOWNS Controller FMT-PAD601 MARTY Tested Free Shipping 1727-1 |
Prices in USD. While all care is taken, there is no guarantee on accuracy of this data.
ITEM REVIEW
The Fujitsu FM Towns Computer represented a significant advancement in Japanese personal computing, specifically designed with multimedia applications in mind, and was manufactured by Fujitsu; it was officially released for the public in the month of February in 1989.

Background
Released in February of 1989, the FM Towns came into existence as Fujitsu’s strategic response to the rapidly evolving home computer market in Japan, a competitive space where rival companies such as NEC had already established a stronghold with their PC-9801 series. This computer was not the company’s very first attempt at creating a consumer-oriented computer—the FM-7, which was an 8-bit system introduced during the early 1980s, had experienced moderate success but was ultimately overshadowed by competing machines that were more popular. The FM Towns was strategically positioned as a hybrid system that successfully combined office productivity functionalities with multimedia capabilities, a decision that was heavily influenced by Fujitsu’s keen observation that the availability of software typically dictated the rate of hardware adoption.
The name “Towns” originated from the name “Townes,” which was a tribute to the renowned physicist Charles Townes, a Nobel Prize laureate, following Fujitsu’s established tradition of naming their projects after notable scientists who have made significant contributions to their fields. The “FM” was an abbreviation that stood for “Fujitsu Micro,” although the branding was frequently misunderstood by individuals outside of Japan. Unlike the earlier systems produced by Fujitsu, the FM Towns boldly leaned into the increasing demand for multimedia experiences driven by CDROM technology, becoming the very first computer to feature a built-in CDROM drive as a standard component—a decision that was intended to capitalize on the format’s immense potential for various applications, including games, educational software, and digital encyclopedias. Despite its ambitious goals, the FM Towns remained exclusively available to Japan, with Fujitsu concentrating its efforts on domestic consumers who were already familiar with and accustomed to its earlier FMR50 office computers.
Features



At its core, the FM Towns was equipped with a 386DX 16MHz processor, 2MB of RAM, and 640KB of dedicated video memory, specifications that effectively positioned it as a mid-to-high-end machine for its time period. The system’s graphics chip was capable of supporting resolutions that extended up to 720×512 pixels and could display as many as 32,768 colors simultaneously—a remarkable leap forward compared to competitors such as the PC-9801, which was limited to a maximum of 16 colors in standard operating modes. This impressive capability made it particularly appealing for gaming and multimedia applications, although developers had to navigate the system’s limited sprite-handling capabilities and memory constraints in order to create their projects. Audio performance was another standout feature, combining a Ricoh RF5c68 chip for eight-channel PCM sound with a Yamaha YM2612 for six FM synthesis channels, thereby allowing for layered music and sound effects that could rival those produced by arcade machines.
The inclusion of a CDROM drive was not merely a novelty—it enabled software that effectively mixed data tracks with Red Book audio, allowing games such as Dungeon Master or Ultima VI to feature voice acting and orchestral soundtracks. Two 3.5-inch floppy disk drives were standard, and later models even offered SCSI ports for connecting external hard drives, although these additions were considered expensive optional extras. The operating system, known as TownsOS, was a modified variant of MS-DOS that included a graphical user interface capable of booting directly from CD, a feature that streamlined gameplay but occasionally resulted in compatibility issues with PC software. Fujitsu subsequently released models such as the FM Towns II and Marty—a dedicated console variant—to refine the hardware specifications, but the core architecture remained largely unchanged throughout these iterations.
Popularity and Legacy
Despite its numerous technical strengths, the FM Towns faced challenges in breaking free from a niche market. Priced at approximately ¥400,000 (which was roughly equivalent to $3,000 USD in 1989), it was considered a luxury item even within Japan, where mid-range PCs like the Sharp X68000 offered similar gaming capabilities at significantly lower costs. Fujitsu’s decision to refrain from entering international markets did not help its situation—imported units trickled into regions such as the UK, but the absence of localized software and adequate support severely limited their overall appeal. The system did, however, manage to find a dedicated audience among developers who were eager to experiment with CDROM technology, and titles like Might and Magic III and GrimGrimoire effectively showcased its impressive audiovisual potential.
As the mid-1990s approached, the emergence of Windows-based PCs and the popularity of gaming consoles such as the PlayStation gradually eroded the FM Towns’ relevance within the market. Fujitsu ultimately made the decision to discontinue the line in 1997, having sold fewer than 500,000 units across all models produced. Its legacy continues to live on through the Marty, which was the first 32-bit console equipped with a CDROM drive, and which achieved a cult following despite its commercial shortcomings. Retro enthusiasts also credit the FM Towns for pioneering innovative CD-based gaming mechanics, such as the integration of full-motion video, which later became staples in systems like the Sega CD and the PlayStation.

Video Reviews and Commercials
The video shows a collector unboxing Japanese retro gaming items, including plushies and potentially arcade machines. After a delay since ordering in July, the creator is excited to reveal the contents of two large boxes, which appear to contain gaming-related merchandise imported from Japan.
Availability and Collectability
In contemporary times, FM Towns hardware and software have become highly sought after by collectors, although their rarity significantly drives up their market prices. A functional desktop model can fetch a price ranging from $800 to $1,500 USD, depending on the condition of the unit, while games available on CDROM—particularly those titles that feature voice acting or offer unique gameplay experiences—often command prices that exceed $200. The Marty console is somewhat more accessible, with prices typically ranging from $300 to $600, but its aging optical drives and deteriorating capacitors present significant challenges for maintenance. Enthusiast communities have developed a variety of workarounds, such as optical drive emulators and guides for replacing capacitors, in order to keep these systems operational.
Physical media degradation remains a persistent issue—original CDROMs from the 1990s are highly susceptible to disc rot, and floppy disks frequently fall victim to magnetic decay over time. While emulation does exist, it remains imperfect, as the hybrid architecture of TownsOS complicates the accurate replication of the original experience. For hardcore collectors, the appeal lies in the unique idiosyncrasies of the system: its chunky beige cases, the whirring sound of its twin floppy drives, and the faint hum of a CDROM spinning up—these elements serve as a nostalgic reminder of a time when multimedia computing was still in the process of finding its footing and establishing its place in the world.
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DISCUSSION
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