1998 Nintendo Game Boy Color 1998

BRAND
YEAR 1998
MODEL TBA
POWER
CATEGORY
Collectibles & Pop Culture
Collectibles & Pop Culture
MINT VALUE Valuable ($75-$150)
RATING TBA

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VALUE / PRICE HISTORY

Average Price

$89.99

Highest Price

$199.99

Date Price Condition Type Title
2025-08-12 $109.99 Used Buy Pokemon GameBoy Color Special Pikachu Edition Nintendo Game Boy GBC MINT CONSOLE
2025-08-12 $12.95 Used Buy Frogger Nintendo Game Boy 1998 Cartridge ONLY Tested
2025-08-12 $12.99 Used Buy
Average price is based on 15 recorded sales (max 10 shown).
Prices in USD. While all care is taken, there is no guarantee on accuracy of this data.
This is a draft article on the 1998 Nintendo Game Boy Color 1998 that is still being written. This can include researching hard to find items, buying them, speaking with owners, etc. If you’d like to contribute or correct any details, please use the Comments Box below or contact me. Until then, enjoy what’s here, and keep in mind it’s a work in progress. Thank you.

ITEM REVIEW

The Game Boy Color, which came into existence in 1998, was a handheld gaming console that was manufactured by the well-known company Nintendo and subsequently released to the public in 1998.

Background

The Game Boy Color, frequently referred to by the abbreviation GBC, made its debut in Japan on the date of October 21, 1998, prior to making its way to North America, Europe, and Australia later in that very same month of November. This particular device followed in the footsteps of the original Game Boy, which had ruled over the handheld gaming market since its introduction in 1989; however, developers had begun to advocate for hardware enhancements that would enable the support of more complicated games. The response from Nintendo was the creation of a device that not only retained backward compatibility with existing Game Boy cartridges but also incorporated a color display—a groundbreaking first for the series.

Initially, five distinct color options were made available for consumers: Berry, Grape, Kiwi, Dandelion, and Teal, each of which was named in accordance with the vibrant hues of their outer casings. The overall design of the GBC mirrored the compact dimensions of the Game Boy Pocket that had been introduced in 1996, albeit with a slightly thicker profile to accommodate the internal enhancements. This particular release coincided with the availability of accessories such as the Game Boy Camera and Printer, which provided players with the ability to capture pixelated photographs and print them on adhesive paper, although these additional features were perceived more as novelties rather than essential gaming tools.

Nintendo’s choice to retain the 8-bit Sharp LR35902 processor—a chip that was also utilized in the original Game Boy—raised eyebrows among industry observers, as competing devices like Sega’s Game Gear had already made color screens available to consumers several years prior. Nevertheless, the GBC’s lower energy consumption and emphasis on affordability positioned it as a practical upgrade, taking advantage of the existing library of games to facilitate a smoother transition for users.

Features

Delving into the technical specifications, the GBC included 32 kilobytes of memory and 16 kilobytes of video RAM, which enabled a color palette of 32,768 colors with up to 56 colors displayed simultaneously on its 160×144-pixel screen. Sprites had the capability to be rendered in dimensions of 8×8 or 8×16 pixels, with a maximum of 40 sprites able to be displayed on-screen at any given time, representing a modest improvement over its predecessor. The addition of an infrared port facilitated wireless communication between multiple units, a feature that was utilized in games such as Pokémon Gold and Silver for the trading of items, although its effective range was limited to roughly two meters.

  • Processor: Sharp LR35902 operating at 4 MHz (8 MHz in “double speed” mode)
  • Battery life: Approximately 30 hours on two AA batteries
  • Cartridge capacity: Up to 8 MB, in comparison to the original Game Boy’s 4 MB limit

The backward compatibility feature meant that players could revisit the monochrome titles from the original Game Boy, which the GBC enhanced with the option of color palettes. Newer games that were specifically designed for the GBC hardware, such as The Legend of Zelda: Oracle of Ages, took full advantage of the expanded color spectrum and processing capabilities. Despite these technological upgrades, the absence of a backlight—a feature that was included in Japan’s Game Boy Light model—remained a significant point of criticism, as gaming in low-light environments necessitated the use of external illumination.

Popularity and Legacy

By the time that production came to an end in 2003, the GBC had achieved sales of approximately 49 million units globally, which contributed to a cumulative total for the Game Boy family that exceeded 118 million units sold. Its success was further propelled by the immensely popular Pokémon franchise, with titles such as Pokémon Crystal selling an impressive 6.39 million copies, thus cementing the console’s status as a cultural staple within the gaming community. Third-party developers, including well-known companies such as Capcom and Konami, released critically acclaimed titles like Metal Gear Solid and Shantae, although these were often overshadowed by the first-party offerings from Nintendo.

The legacy of the GBC is rooted in its function as a bridge between the original Game Boy and the more advanced 32-bit Game Boy Advance, which made its appearance in 2001. Its strong emphasis on backward compatibility established a precedent for future Nintendo handheld devices, ensuring continuity for players who were invested in older gaming titles. While competitors such as the Neo Geo Pocket and Bandai’s WonderSwan presented certain technical advantages, they encountered difficulties in competing with the established ecosystem of the GBC and its lower retail price of $79.95 at launch.

Modders and preservationists have since repurposed the hardware, adding modern features such as USB-C charging capabilities and IPS displays, serving as a testament to its enduring appeal among gamers. The console’s extensive library, which includes a total of 917 official titles, remains a significant point of reference for retro gaming enthusiasts, with many of these beloved games receiving re-releases on contemporary gaming platforms.

Video Reviews and Commercials

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Availability and Collectability

Following its discontinuation, the GBC became a frequent sight in secondhand markets, with base models that are in working condition typically priced in the range of $40 to $60 as of 2023. Special editions, which include the Pokémon-themed variants released in conjunction with Pokémon Yellow and Gold/Silver, command significantly higher prices, often exceeding $200 for units that come complete with their original packaging and intact labels. The transparent “Atomic Purple” model, which was bundled with games such as Donkey Kong Country, is particularly sought after due to its nostalgic connection with late-1990s gaming culture.

Collectors tend to prioritize units that exhibit minimal screen yellowing and possess fully functional buttons, as the aging plastic materials can degrade over time. Reproduction cartridges and counterfeit games have inundated online marketplaces, complicating the efforts to authenticate rare gaming titles. Despite these challenges, the GBC’s robust build quality ensures that many units remain operational even decades later, often requiring only a simple battery replacement to restore full functionality.

Nintendo’s decision to eliminate region locking on the GBC has rendered it a versatile entry point for international collectors, as games from any region can be played on any hardware unit. This level of accessibility, in conjunction with the console’s straightforward design, has solidified its reputation as a durable and user-friendly piece of gaming history.

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